visit animation branch created

From: Douglas Jones <dfj23@drexel.edu>
Date: Thu Jan 24 2008 - 12:39:40 EST

Hello All,

I've created a new branch of the basin_kernel to contain my work on the
animation interface for VisIt.

For anyone who is curious about testing it, you will need to build VisIt 1.7.

After that is done, you can check out the branch and configure the kernel to
build against the newly created Visit.

For now, I have the following functions that allow you to create animations
for VisIt:

void visit_animate_discrete(List &x, List &y, List &s, string name);
void visit_animate_discrete(List &x, List &y, List &z, List &s, string
name);
void visit_animate_continuous(Grid &g, string name);

Each List or Grid is assumed to have N Attributes where each Attribute is
converted into a frame of the animation.

In the case of the discrete animations, the Lists x, y, and z should contain
the coordinates for the system while s contains the data value to be
displayed at the coordinate.

For a Grid, the coordinate system is determined by the Grid's Context
information and the data is extracted from the Attributes that are attached
to the Grid.

Right now, the ordering of the frames is determined by the order in which
the attributes are added to the List or Grid. There are some issues with
this that will be worked out in the future, but for now this seems to be the
simplest approach.

~Doug
Received on Thu Jan 24 12:20:17 2008

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